個人信息
中科院軟體所博士學位,美國伊利諾伊大學香檳分校訪問學者,荷蘭代爾夫特理工大學訪問學者。北京理工大學計算機學院副教授。中國計算機學會人機互動委員會專家組成員。研究方向為人機互動、虛擬環境和虛擬製造。先後參加過多個大型企業信息化諮詢和改造項目,熟悉離散製造行業的信息化事務和產業現狀。在多通道人機互動、虛擬環境3D直接操作、虛擬環境的感知機制和核心算法、虛擬對象模型和行為構造、虛擬製造和虛擬裝配技術、輔助設計技術等方面有濃厚的興趣。曾參與了國家973、863、國家自然科學基金、國家十五和十一五國防預研等科研項目10多項。目前負責自然科學基金面上項目1項,國家重點實驗室開放課題1項。在 SCIENCE CHINA ,Journal of Computer Science and Technology(JCST),軟體學報,計算機研究與發展,輔助設計與圖形學學報等一級學術期刊和高水平國際學術會議上發表論文30餘篇。出版軟體工程和計算機圖形學教材3部。講授的課程主要有:軟體工程基礎,計算機圖形學。
科研方向
人機互動,虛擬現實,計算機輔助設計和虛擬製造
代表性學術成果
Publications
[1] CHENG Cheng, Jiang Ru,Dong Xuemei, Human Knowledge Acquisition from 3D Interaction in Virtual Environments, SCIENCE CHINA Information Sciences, Vol.55 No.7,Jul,2012, pp.1528-1540.
[2] Cheng Cheng,Xueqin Cai, Ru Jiang, Object Behavior Specification and Simulation in Virtual Assembly, International Conference of Computer Animation and Social Agents 2011( CASA'2011), May, 26-28,Chengdu, China.
[3] Cheng Cheng, Jia Lu, 3D Interaction oriented object model, Proceedings of GRAPP 2010 - International Conference on Computer Graphics Theory and Applications, 17-21, May, 2010, Angers, France.
[4] Cheng Cheng, Ru Jiang, Yueji Bao, Formal Specification of Human-Centered Interactive Assembly and Application, Conference of the 8th China Computer Graphics (ChinaGraph’2010) , Oct, 13-15, 2010, Nanjing.
[5] Cheng Cheng, Zhenling Xu, Jia Lu, Formalization of 3D Interaction Oriented Object Model Construction, VRIC’09 (Virtual Reality International Conference 2009),22 -24, April, 2009.
[6] Cheng Cheng, Feixiang Lan, Danjie Chen, On The Way toward Virtual Assembly Planning, Proceeding of International Conference on Cyberworlds 2008, Hangzhou, China, September 22-24, 2008, 389-394.
[7] Cheng Cheng, Zhenling Xu, Yan Li , Semantic Space Construction for Virtual Assembly, 2008 International Conference on Computer Science and Software Engineering, Wuhan, China, December 12 - 14, 2008, pp.1110-1113.
[8] Cheng Cheng, Junmin Deng, Danjie Chen, Temporal Assembly Model for Virtual Environment, Proceeding of International Conference on Human System Interaction 2008, Krakow, Poland, May 25-27, 2008,948-953.
[9] Cheng Cheng, Guangjv Li, Research on Concurrent Assembly in Virtual Environment, Proceeding of International Conference on CAD/Graphics 2007, Beijing, China, October 24-28, 2007,407-412.
[10] Cheng Cheng, Jingjing Du, Feixiang Lan, Research and Realization on Real-time Linear Prediction Algorithm for Desktop Eye-Tracking , Chinese Journal of Electronics, No. 4A, Vol.37, Apr. 2009.
[11] CHENG Cheng,WANG Hongan, DAI Guozhong,The Construction of Feature-Matching Perception in Virtual Assembly, Journal of Computer Science & Technology, Vol.18, No.2, 2003, 163-171.
[12] Cheng Cheng, Research on Perception mechanism for Virtual Assembly, Journal of Software (Chinese), No.12, Vol. 13, 2002, 2324-2330.
[13] Cheng Cheng, Dai Guo-zhong, Chen You-di, The Formal Description of Perception in Virtual Assembly, VRAI’2002 International Conference Proceeding, pp171-178,Hangzhou, China, April 8-12.
[14] Cheng Cheng, Research on Construction of Face Mating Perception in Virtual Assembly, Journal of Computer Research and Development (Chinese), Vol.39, No.10,2002,1331-1336.
承擔科研情況
參與項目
[1] The National 863 project of China : ' 3D interaction technology in virtual manufacturing', 1999-2000;
[2] The National Science Foundation of China : 'Research on natural, efficient and mainstream multimodal interface', 2000-2002;
[3] The National Science Foundation of China : ' Semantic understanding and semantic consistency in human computer interaction', 2001-2002;
[4] The Cultivating project of Science Academy of China : ' The technique of Product Design and Simulation in Virtual Environment', 2001-2002;
[5] The sub-project of National 973 project: 'The theories and algorithms of natural and harmonious human computer interaction ', 2002-2005;
[6] The National 863 Project of China : ' High powered stereo vision real-time computing ', 2006-2008.
承擔項目
[1] The National Natural Science Foundation of China : 'Research on user models for virtual environments ', 2008-2010.
[2] The National Key Laboratory Open Project of China: ' The application of temporal logic in virtual manufacturing', 2009-2011.
科研經歷
參研和主持研究課題清單:
1. 國家863項目“虛擬製造中的3D互動技術”,項目經費20萬元,於2000年
10月通過國家集中鑑定;
2. 自然、高效和主流的多通道用戶界面研究(國家自然科學基金項目,微軟資助),,項目經費180萬元;
3.人機互動中語義理解和一致性維護問題的研究(國家自然科學基金項目),項目經
費3萬元;
4. 基於筆和語音多模式融合的人機互動技術研究與套用(國家863項目),項目經費80萬元;
5. 虛擬環境下產品設計與仿真技術研究(中科院培育基金,50萬元);
6. 基於多功能筆式互動的用戶界面(中科院培育基金,50萬元);
7. 虛擬現實的基礎理論、算法及其實現(國家973項目,子課題題目:自然和諧的人機互動理論 和算法,項目編號:2002CB312103), 項目經費:400萬元;
8. 某輔助決策支持系統(國防十五預研課題), 項目經費 100萬;
9. 高性能立體視覺實時計算技術,(國家863項目,項目經費100萬。
10. 某虛擬裝配與裝配過程控制技術, (國家”十一五”總裝預先研究,項目經費40萬。
11. 虛擬環境的用戶模型研究, 國家自然科學基金項目。